By Andrew Warshaw
January 3 – In his first public pronouncement of 2014 on the game’s ills, FIFA president Sepp Blatter has denounced the “deeply irritating” practice of diving and has urged referees to take stronger action. In his latest column in FIFA Weekly magazine, Blatter doesn’t hold back on the subject of simulation which continues to infuriate fans and which he clearly would like to stamp out ahead of this year’s World Cup.
“Cutting out this kind of cheating is a matter of respect towards opponents and fans, and ultimately one of self-respect as a professional and role model,” writes Blatter.
“In recent years football has become increasingly fast and direct, thanks in part to deliberate technical adjustments. The longest breaks in the game nowadays are almost exclusively the result of dives, simulation and play-acting to feign injury.
“This kind of thing is treated with scorn in other sporting disciplines but it has become a normal and accepted part of football nowadays. Even though simulation is incredibly unfair and looks preposterous when viewed in a replay, some people regard it as smart or in the worst case as a harmless misdemeanour.
“This includes the winning of controversial penalties by extravagant diving in the box.”
“I find this deeply irritating, especially when the (supposedly) half-dead player comes back to life as soon as they have left the pitch. The touchline appears to have acquired powers of revival which even leading medical specialists cannot explain.”
Blatter suggests an unofficial ‘time penalty’ could be imposed against the guilty player and therefore his team in order to punish play-acting.
“The ball is in the referees’ court. The instructions are now clear on this matter: if a player is lying on the floor, the opposing team are not required to put the ball into touch. The referee should only intervene if he believes a serious injury has occurred.
“When a ‘stricken’ player seeks to return to the field of play immediately after being taken off, the referee can make the player wait until the numerical disadvantage has had an effect on the game.
“In practical terms this amounts to a time penalty – and it could cause play-actors to rethink.”
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